Welcome
I am Cot Guillaume

Young dev

My studies

MIAMI

The LP "Médias Intéractifs et Applications Mixtes Immersives" grants specific professional skills (such as developing in unity, 3D modeling, animation...) and transversales knowledge (writing, media and audiovisual content production, development) in the fields of VR, AR and mixed reality.

  1. 2021/2022
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42

Ecole 42 aims to give a lesson-less, teacher-less curriculum. The entire curriculum is done through peer-2-peer learning and allows for the development of all sorts of computing skills in different programming languages.

  1. 2023/2024
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My works

MIAMI curriculum

Here are all the works made and developed while attending the MIAMI courses.

Web dev, 3D modeling, 2D animation, video game creation, a great media variety is used in this course to finish a project as a group effort, mainly.

MacBook Pro

Read the beat

Video game made in unity, in under 3 days with a team made of two devs (me included) and a 2D animator.

Galaga effect

A VR video game made in unity with a team of two devs (me included) and two 3D modelers.

N-Dawn

Video game made in Unreal Engine of the "walking simulator" kind, set in a ship. Team made of two devs (me included) and four 3D modelers.

42 curriculum

Projects developed in C, C++, js, html, php and some use of Dockers individually and in group.

Here is a list of projects made and developed within Ecole 42 Perpignan :

MacBook Pro

Libft

First project made at 42 aiming to recode basic functions in C.

Ft_printf

Recode partly the printf() function in C.

Get Next Line

Create a function that reads line by line a file passed in parameters.

Minitalk

Create a program in C that connects a server to a client program.

Push_swap

Sorting algorithm with particular rules, made in C.

FDF

Program in C that reads a file and makes a 3D map from the infos contained within the file.

Minishell

Program in C that acts and replicates parts of the Shell commands.

Made in pair with another student.

Modules CPP

Some introductory exercises made in C++.

Cube3D

Program in C that uses the raycasting principle to make a 3D video game in the style of "Wolfenstein 3D".

Made in pair with another student.

Inception

Projects that uses dockers, Nginx, Mariadb and Wordpress to make Wordpress pages.

IRC

Program in C++ that creates a server which simultaneously communicates with multiple clients using the IRC protocol.

Made in pair with another student.

ft_transcendence

42 curriculum's final project. Website where users cans play at the game "Pong" with their own account.

Team made of four students.

Personal works

A presentation of works made since 2022.

MacBook Pro

Textual video game

Small RPG style video game entirely in text form.

RPG

RPG style video game using OpenGl.

3D game

Video game of the "parkour/speedrun" type, in 3D made with unreal engine, with procedural generation of the map as the player progresses.

Contact me

Available for hire

As a video game developer, I create and develop the mechanics to cater to your needs. I'm meticulous in my work so when it in your hands, it can be easily used by other people and adapted.

If my profile interests you, you can contact me by filling the form above.